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  • Projects
    • Carnero
    • Corpse Creator
    • Fizz Buzz in React
    • Molecule Builder
    • RH!OT
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Monthly Archives: April 2011

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Final’s Week

  • Post author:Christopher
  • Post published:April 20, 2011
  • Post category:Physics

For my game physic's final at Champlain College, I've dabbled into various physics engines My top choices to flex my knowledge of the Bullet Physics Engine are (Note* There is…

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New Content

  • Post author:Christopher
  • Post published:April 15, 2011
  • Post category:Iphone/Myself

Finished the basic functions of my App project, "ShakeThisI also recently retrieved some artwork from my previous game, "Rh!ot", which I will be uploading soon.

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Current Projects

  • Post author:Christopher
  • Post published:April 11, 2011
  • Post category:Myself

Finishing my last Champlain Game Project: Carnero Working on a Iphone Demo using the accelerometer. Working on a demo project using the Bullet Physic Engine and the Ogre3D Graphic Engine.

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New Logo Design

  • Post author:Christopher
  • Post published:April 10, 2011
  • Post category:Myself

Made a quick update to my header, but I am almost ready to upload some more details about current and previous projects. Currently Carnero is reaching Alpha phase of production…

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Welcome to Christopher Cheng’s Site

  • Post author:Christopher
  • Post published:April 2, 2011
  • Post category:Myself

Welcome to my website, it still being worked on. Take the time to browser around and view my content. If you are interested, please follow me on Twitter or LinkedIn.…

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